(enchant: "Prize", (text-colour: yellow) + (text-style:'bold')) (enchant: "no prize yet", (text-color: red) + (text-style:'bold') ) (set:$win to "No prize yet") There is an ending. at the end there will be a [[Prize]] Your prize status is: (print:$win) There is a room ahead. What do you want to do? [[walk into the room]] (unless:$energy is "tired")[[run into the room]] (if:$energy is "tired")+(text-colour:grey)[You're too tired to run again] (if:$paper is "yes")[[read the paper]] (after:30s)[Or just wait.] (after:50s)[and pay closer attention to the text] (after:54s)[like a "prize"] (after:58s)[cough cough] (enchant: "Prize", (text-colour: yellow) + (text-style:'bold')) The hallway to the room is lined an unnoticable (text-colour:yellow)[color.] You can't really seem to focus on any details of the (text-colour:yellow)[[Wall]], it repels your sight. The paint isn't even spread out evenly, with some parts of the wall are clearly more unoticable than others. (if:$energy is "tired")[It's funny how much you miss when you're running through as fast as possible. Maybe you should take a break.] (after:4s)[The walk goes on for minutes. ] (after:5s)[Despite the walk being only a couple of feet, each step begins to stretch out into hours] (after:10s)[Still, you eventually arrive just outside the room.] [[Go in the room->the room]] [[go back->Untitled Passage]] (if:$energy is "tired")[[Rest from running around]](set:$energy to "tired") (go-to:"the room")(go-to:"end")[[return->Untitled Passage]] (unless:$key is "yes")[it's mostly empty, just a small locked box in a room. Looks like you'll need a (text-colour:yellow)[Key] to open it.] (if:$ow is "pain")[The room feels more empy now.] (if:$energy is "tired")[it probably wasn't worth running.] (if:$key is "yes")[there is a small box in the center of the room,[[use the key?]]] (enchant: "Prize", (text-colour: yellow) + (text-style:'bold')) (enchant: "Wall", (text-colour: yellow) + (text-style:'bold')) It's hard to take a break with the Prize at stake. But, the [[Wall]] provides a nice distraction, and you are able to relax and rest from the strain. Yet, something is still bugging you about the [[Wall]]. It doesn't feel quite solid enough. (set:$energy to "normal") (after:10s)[You feel better now] [[Head into the room->the room]] (enchant: "Prize", (text-colour: yellow) + (text-style:'bold')) (enchant: "Color", (text-colour: yellow) + (text-style:'bold')) As you stare at the wall, you notice that there is a small door painted in the [[Color]]. By feeling your hand around wall, you manage to find the handle. (unless:$ow is "pain")[ [[Ignore the door->walk into the room]] (if:$key is not "yes")[The door seems locked.] (if:$key is "yes")[[Try the key?->open the door]] ] (if:$ow is "pain")[ (after:3s) [You decide that there's nothing intresting here] ] [[Return to the start->Untitled Passage]] (t8n:"shudder")+(t8n-time:10s)+(text-colour:yellow)[Inside, the room is covered in ''Paint'', Yet, you can clearly make out a pattern within the side of the room. It's a piece of paper.] [[Grab the Paper]] (after:4s)[(go-to:"forced out")](set:$key to "yes") (display:"keyget") (after:1s)[(go-to:"Wall")] You got a (text-colour:yellow)[Key](t8n:"shudder")+(t8n-time:5s)+(t8n:"rumble")+(t8n-time:5s)+(text-colour:yellow)[You grab the] (text-color:Blue)[Paper](t8n:"shudder")+(t8n-time:5s)+(text-colour:yellow)[and start leaving the room as quickly as you can.] (after:2s)[(go-to:"forced out")] (set:$paper to "yes")(t8n:"shudder")+(t8n-time:10s)+(text-colour:yellow)[The room spins, the colors are to bright, to dark, to **//colorful//**, you needed to leave, and you don't know if you can return.] (after:3s)[(go-to:"Wall")] (set:$ow to "pain")The paper is typed neatly with some code. You don't really know what it's for. //`(enchant: "Prize", (text-colour: yellow) + (text-style:'bold')) (enchant: "no prize yet", (text-color: red) + (text-style:'bold') ) (set:$win to "No prize yet") There is an ending. at the end there will be a [[Prize]] there Your prize status is: (print:$win) There is a room ahead. What do you want to do? [[walk into the room]] (unless:$energy is "tired")[[run into the room]] (if:$energy is "tired")+(text-colour:grey)[You're too tired to run again] (if:$paper is "yes")[[read the paper]]] (after:30s)[Or just wait.] (after:50s)[and pay closer attention to the text] (after:54s)[like a "prize"] (after:58s)[cough cough]`//(enchant: "Prize", (text-colour: yellow) + (text-style:'bold')) you found the Prize. congrats. It doesn't seem to work, but you find youself holding a piece of paper. (set:$paper to "yes") [[oh...->the room]]