(enchant: "Prize", (text-colour: yellow) + (text-style:'bold'))
(enchant: "no prize yet", (text-color: red) + (text-style:'bold') )
(set:$win to "No prize yet")
There is an ending.
at the end there will be a [[Prize]]
Your prize status is: (print:$win)
There is a room ahead. What do you want to do?
[[walk into the room]]
(unless:$energy is "tired")[[run into the room]]
(if:$energy is "tired")+(text-colour:grey)[You're too tired to run again]
(if:$paper is "yes")[[read the paper]]
(after:30s)[Or just wait.]
(after:50s)[and pay closer attention to the text]
(after:54s)[like a "prize"]
(after:58s)[cough cough]
(enchant: "Prize", (text-colour: yellow) + (text-style:'bold'))
The hallway to the room is lined an unnoticable (text-colour:yellow)[color.] You can't really seem to focus on any details of the (text-colour:yellow)[[Wall]], it repels your sight. The paint isn't even spread out evenly, with some parts of the wall are clearly more unoticable than others.
(if:$energy is "tired")[It's funny how much you miss when you're running through as fast as possible. Maybe you should take a break.]
(after:4s)[The walk goes on for minutes. ]
(after:5s)[Despite the walk being only a couple of feet, each step begins to stretch out into hours]
(after:10s)[Still, you eventually arrive just outside the room.]
[[Go in the room->the room]]
[[go back->Untitled Passage]]
(if:$energy is "tired")[[Rest from running around]](set:$energy to "tired")
(go-to:"the room")(go-to:"end")[[return->Untitled Passage]]
(unless:$key is "yes")[it's mostly empty, just a small locked box in a room. Looks like you'll need a (text-colour:yellow)[Key] to open it.]
(if:$ow is "pain")[The room feels more empy now.]
(if:$energy is "tired")[it probably wasn't worth running.]
(if:$key is "yes")[there is a small box in the center of the room,[[use the key?]]]
(enchant: "Prize", (text-colour: yellow) + (text-style:'bold'))
(enchant: "Wall", (text-colour: yellow) + (text-style:'bold'))
It's hard to take a break with the Prize at stake. But, the [[Wall]] provides a nice distraction, and you are able to relax and rest from the strain. Yet, something is still bugging you about the [[Wall]]. It doesn't feel quite solid enough.
(set:$energy to "normal")
(after:10s)[You feel better now]
[[Head into the room->the room]] (enchant: "Prize", (text-colour: yellow) + (text-style:'bold'))
(enchant: "Color", (text-colour: yellow) + (text-style:'bold'))
As you stare at the wall, you notice that there is a small door painted in the [[Color]]. By feeling your hand around wall, you manage to find the handle.
(unless:$ow is "pain")[
[[Ignore the door->walk into the room]]
(if:$key is not "yes")[The door seems locked.]
(if:$key is "yes")[[Try the key?->open the door]]
]
(if:$ow is "pain")[
(after:3s)
[You decide that there's nothing intresting here]
]
[[Return to the start->Untitled Passage]]
(t8n:"shudder")+(t8n-time:10s)+(text-colour:yellow)[Inside, the room is covered in ''Paint'', Yet, you can clearly make out a pattern within the side of the room. It's a piece of paper.]
[[Grab the Paper]]
(after:4s)[(go-to:"forced out")](set:$key to "yes")
(display:"keyget")
(after:1s)[(go-to:"Wall")]
You got a (text-colour:yellow)[Key](t8n:"shudder")+(t8n-time:5s)+(t8n:"rumble")+(t8n-time:5s)+(text-colour:yellow)[You grab the] (text-color:Blue)[Paper](t8n:"shudder")+(t8n-time:5s)+(text-colour:yellow)[and start leaving the room as quickly as you can.]
(after:2s)[(go-to:"forced out")]
(set:$paper to "yes")(t8n:"shudder")+(t8n-time:10s)+(text-colour:yellow)[The room spins, the colors are to bright, to dark, to **//colorful//**, you needed to leave, and you don't know if you can return.]
(after:3s)[(go-to:"Wall")]
(set:$ow to "pain")The paper is typed neatly with some code. You don't really know what it's for.
//`(enchant: "Prize", (text-colour: yellow) + (text-style:'bold'))
(enchant: "no prize yet", (text-color: red) + (text-style:'bold') )
(set:$win to "No prize yet")
There is an ending.
at the end there will be a [[Prize]] there
Your prize status is: (print:$win)
There is a room ahead. What do you want to do?
[[walk into the room]]
(unless:$energy is "tired")[[run into the room]]
(if:$energy is "tired")+(text-colour:grey)[You're too tired to run again]
(if:$paper is "yes")[[read the paper]]]
(after:30s)[Or just wait.]
(after:50s)[and pay closer attention to the text]
(after:54s)[like a "prize"]
(after:58s)[cough cough]`//(enchant: "Prize", (text-colour: yellow) + (text-style:'bold'))
you found the Prize.
congrats. It doesn't seem to work, but you find youself holding a piece of paper.
(set:$paper to "yes")
[[oh...->the room]]